运行效果
代码
import java.awt.canvas;import java.awt.color;import java.awt.font;import java.awt.graphics;import java.awt.event.actionevent;import java.awt.event.actionlistener;import java.awt.event.mouseevent;import java.awt.event.mouselistener;import java.awt.image.bufferedimage;import java.util.random;import java.util.stack;import javax.swing.jbutton;import javax.swing.jframe;import javax.swing.joptionpane;public class chinesechese extends canvas implements mouselistener { class record{ int fromx,fromy,tox,toy,fromindex,toindex; record(int fromx,int fromy,int tox,int toy,int fromindex,int toindex){ this.fromx=fromx; this.fromy=fromy; this.tox=tox; this.toy=toy; this.fromindex=fromindex; this.toindex=toindex; } } int take_x=-1,take_y=-1,player=0; boolean isruning=true; int table[][]=new int[10][11]; string name[]= {"","将","仕","像","傌","俥","炮","卒","帅","士","相","马","车","炮","兵"}; int value[]= {0,1000,30,30,50,200,100,30,-1000,-30,-30,-50,-200,-100,-30}; int init_table[]= {0,5,4,3,2,1,2,3,4,5}; random radom=new random(); bufferedimage map = new bufferedimage(500, 600, bufferedimage.type_int_rgb); bufferedimage offscreenimage = new bufferedimage(500, 600, bufferedimage.type_int_rgb); bufferedimage runimage = new bufferedimage(500, 600, bufferedimage.type_int_rgb); stack<record> recordstk=new stack<record>(); chinesechese(){ this.addmouselistener(this); this.setbounds(150, 0,500, 600); this.setbackground(color.black); graphics g=map.getgraphics(); g.setcolor(color.white); g.fillrect(0, 0, 500, 570); g.setcolor(color.black); g.setfont(new font("dialog",0,35)); g.drawstring(" 楚河 汉界", 130, 285); for(int i=0;i<9;i++) { g.drawline(i*50+50,30+10, i*50+50, 230+10); g.drawline(i*50+50,300+10, i*50+50,500+10); } for(int i=0;i<5;i++)g.drawline(50, 30+i*50+10, 450, 30+i*50+10); for(int i=0;i<5;i++)g.drawline(50, 300+i*50+10, 450, 300+i*50+10); g.drawline(50, 230, 50, 330); g.drawline(450, 230, 450, 330); g.drawline(200, 30+10, 300, 130+10); g.drawline(200, 130+10, 300, 30+10); g.drawline(200, 400+10, 300, 500+10); g.drawline(200, 500+10, 300, 400+10); for(int i=0;i<10;i++)table[i][1]=init_table[i]; for(int i=0;i<10;i++)table[i][10]=init_table[i]+7; for(int i=1;i<10;i+=2)table[i][4]=7; for(int i=1;i<10;i+=2)table[i][7]=14; table[2][3]=table[8][3]=6; table[2][8]=table[8][8]=13; painttable(); } public void paint(graphics g) { g.drawimage(offscreenimage, 0, 0, 500, 600, this); } void painttable() { graphics g=offscreenimage.getgraphics(); g.drawimage(map, 0, 0, 500, 600, this); for(int h=1;h<=10;h++) for(int w=1;w<10;w++) { if(table[w][h]==0)continue; if(h<=5) { g.setcolor(color.white); g.fillarc(w*50-25, h*50-35, 50, 50, 0, 360); if(table[w][h]<=7)g.setcolor(color.green); else g.setcolor(color.red); g.drawarc(w*50-25, h*50-35,50, 50, 0, 360); g.drawarc(w*50-25+5, h*50-35+5,40, 40, 0, 360); g.setfont(new font("dialog",0,35)); g.drawstring(name[table[w][h]], w*50-18, h*50+2); }else { g.setcolor(color.white); g.fillarc(w*50-25, h*50-15, 50, 50, 0, 360); if(table[w][h]<=7)g.setcolor(color.green); else g.setcolor(color.red); g.drawarc(w*50-25, h*50-15,50, 50, 0, 360); g.drawarc(w*50-20, h*50-10,40, 40, 0, 360); g.setfont(new font("dialog",0,35)); g.drawstring(name[table[w][h]], w*50-18, h*50+22); } } } void run(int startx,int starty,int endx,int endy,int index) { int k=math.abs(endx-startx)*5+math.abs(endy-starty)*5; startx=startx*50-25; if(starty<=5)starty=starty*50-35; else starty=starty*50-15; endx=endx*50-25; if(endy<=5)endy=endy*50-35; else endy=endy*50-15; graphics tg=runimage.getgraphics(); graphics g=this.getgraphics(); painttable(); for(int i=1;i<=k;i++) { try { thread.sleep(10); } catch (interruptedexception e) { e.printstacktrace(); } int x=(-startx+endx)/k*i+startx; int y=(-starty+endy)/k*i+starty; tg.drawimage(offscreenimage, 0, 0, 500, 600, this); tg.setcolor(color.white); tg.fillarc(x, y, 50, 50, 0, 360); if(index<=7)tg.setcolor(color.green); else tg.setcolor(color.red); tg.drawarc(x, y,50, 50, 0, 360); tg.drawarc(x+5, y+5,40, 40, 0, 360); tg.setfont(new font("dialog",0,35)); tg.drawstring(name[index], x+7, y+37); g.drawimage(runimage, 0, 0, 500, 600, this); } int x=endx; int y=endy; tg.drawimage(offscreenimage, 0, 0, 500, 600, this); tg.setcolor(color.white); tg.fillarc(x, y, 50, 50, 0, 360); if(index<=7)tg.setcolor(color.green); else tg.setcolor(color.red); tg.drawarc(x, y,50, 50, 0, 360); tg.drawarc(x+5, y+5,40, 40, 0, 360); tg.setfont(new font("dialog",0,35)); tg.drawstring(name[index], x+7, y+37); g.drawimage(runimage, 0, 0, 500, 600, this); } int getnum(int sx,int sy,int ex,int ey) { int cnt=0,t; cnt-=(table[sx][sy]==0)?0:1; cnt-=(table[ex][ey]==0)?0:1; if(sx>ex) {t=sx;sx=ex;ex=t;} if(sy>ey) {t=sy;sy=ey;ey=t;} for(int i=sx;i<=ex;i++) for(int j=sy;j<=ey;j++) cnt+=(table[i][j]==0)?0:1; return cnt; } boolean canmove(int sx,int sy,int ex,int ey) { if(sx==ex&&sy==ey||table[sx][sy]==0||table[ex][ey]!=0&&table[ex][ey]/8==table[sx][sy]/8)return false; if(table[sx][sy]%7==1&&table[ex][ey]%7==1&&math.abs(ex-sx)==0&&getnum(ex,ey,sx,sy)==0)return true; switch(table[sx][sy]) { case 1:return ex>3&&ex<7&&ey<4&&math.abs(ex-sx)+math.abs(ey-sy)==1; case 2:return ex>3&&ex<7&&ey<4&&math.abs(ex-sx)==1&&math.abs(ey-sy)==1; case 3:return ey<6&&math.abs(ex-sx)==2&&math.abs(ey-sy)==2&&table[(ex+sx)/2][(sy+ey)/2]==0; case 4:return math.abs(ex-sx)==2&&math.abs(ey-sy)==1&&table[(ex+sx)/2][sy]==0|| math.abs(ex-sx)==1&&math.abs(ey-sy)==2&&table[sx][(ey+sy)/2]==0; case 5:return (math.abs(ex-sx)==0||math.abs(ey-sy)==0)&&getnum(ex,ey,sx,sy)==0; case 6:return (math.abs(ex-sx)==0||math.abs(ey-sy)==0)&& (table[ex][ey]!=0&&getnum(ex,ey,sx,sy)==1||table[ex][ey]==0&&getnum(ex,ey,sx,sy)==0); case 7:return ey<6&&math.abs(ex-sx)==0&&ey-sy==1||ey>=6&&math.abs(ex-sx)+math.abs(ey-sy)==1&&ey>=sy; } switch(table[sx][sy]-7) { case 1:return ex>3&&ex<7&&ey>7&&math.abs(ex-sx)+math.abs(ey-sy)==1; case 2:return ex>3&&ex<7&&ey>7&&math.abs(ex-sx)==1&&math.abs(ey-sy)==1; case 3:return ey>5&&math.abs(ex-sx)==2&&math.abs(ey-sy)==2&&table[(ex+sx)/2][(sy+ey)/2]==0; case 4:return math.abs(ex-sx)==2&&math.abs(ey-sy)==1&&table[(ex+sx)/2][sy]==0|| math.abs(ex-sx)==1&&math.abs(ey-sy)==2&&table[sx][(ey+sy)/2]==0; case 5:return (math.abs(ex-sx)==0||math.abs(ey-sy)==0)&&getnum(ex,ey,sx,sy)==0; case 6:return (math.abs(ex-sx)==0||math.abs(ey-sy)==0)&& (table[ex][ey]!=0&&getnum(ex,ey,sx,sy)==1||table[ex][ey]==0&&getnum(ex,ey,sx,sy)==0); case 7:return ey>5&&math.abs(ex-sx)==0&&ey-sy==-1||ey<6&&math.abs(ex-sx)+math.abs(ey-sy)==1&&ey<=sy; } return false; } int aimovefour() { int re=0; for(int w=1;w<10;w++) for(int h=1;h<11;h++) if(table[w][h]>7) { for(int x=1;x<10;x++) for(int y=1;y<11;y++) if(canmove(w,h,x,y)) { int t=table[x][y]; if(table[x][y]==1)return -3000; int score=-value[t]; if(score<re) re=score; } } return re; } int aimovethree() { int re=-3000; for(int w=1;w<10;w++) for(int h=1;h<11;h++) if(table[w][h]>0&&table[w][h]<8) { for(int x=1;x<10;x++) for(int y=1;y<11;y++) if(canmove(w,h,x,y)) { if(table[x][y]==8)return 3000; int t=table[x][y]; table[x][y]=table[w][h]; table[w][h]=0; int score=-value[t]+aimovefour(); if(score>re&&score+value[t]!=-3000) re=score; table[w][h]=table[x][y]; table[x][y]=t; } } return re; } int aimovetwo() { int re=3000; for(int w=1;w<10;w++) for(int h=1;h<11;h++) if(table[w][h]>7) { for(int x=1;x<10;x++) for(int y=1;y<11;y++) if(canmove(w,h,x,y)) { if(table[x][y]==1)return -3000; int t=table[x][y]; table[x][y]=table[w][h]; table[w][h]=0; int score=-value[t]+aimovethree(); if(score<re&&score+value[t]!=3000) re=score; table[w][h]=table[x][y]; table[x][y]=t; } } return re; } void aimove() { int take_x=0,take_y=0,q_x=0,q_y=0,maxval=-3000; int flag=0; for(int w=1;w<10;w++) { for(int h=1;h<11;h++) if(table[w][h]>0&&table[w][h]<8) { for(int x=1;x<10;x++) { for(int y=1;y<11;y++) if(canmove(w,h,x,y)) { int movenum=0; for(int i=1;i<10;i++) for(int j=1;j<11;j++) if(canmove(w,h,i,j)) movenum-=value[table[i][j]]/10+1; int t=table[x][y]; table[x][y]=table[w][h]; table[w][h]=0; int score=-value[t]+aimovetwo(); table[w][h]=table[x][y]; table[x][y]=t; for(int i=1;i<10;i++) for(int j=1;j<11;j++) if(canmove(x,y,i,j)) movenum+=value[table[i][j]]/10+1; if(score+movenum>=maxval&&score+value[t]!=-3000) { if(score+movenum>maxval||radom.nextboolean()) { maxval=score+movenum; take_x=w; take_y=h; q_x=x; q_y=y; } } if(t==8) { maxval=3000; flag=1; take_x=w; take_y=h; q_x=x; q_y=y; break; } } if(flag==1)break; } if(flag==1)break; } if(flag==1)break; } if(maxval<=-3000) { joptionpane.showmessagedialog(null,"你赢了"); isruning=false; }else { if(maxval>=3000) { joptionpane.showmessagedialog(null,"你输了"); isruning=false; } int index=table[take_x][take_y]; table[take_x][take_y]=0; recordstk.push(new record(take_x,take_y,q_x,q_y,index,table[q_x][q_y])); run(take_x,take_y,q_x,q_y,index); table[q_x][q_y]=index; painttable(); } } public static void main(string[] args) { jframe gameframe=new jframe("中国象棋"); jbutton regame=new jbutton("重新开始"); jbutton retake=new jbutton("悔棋"); jbutton complay=new jbutton("电脑出手"); chinesechese chinesechese=new chinesechese(); retake.addactionlistener(new actionlistener() { public void actionperformed(actionevent e) { if(chinesechese.recordstk.empty())joptionpane.showmessagedialog(null,"无法再次悔棋"); else { for(int i=0;i<2;i++) { chinesechese.record record=chinesechese.recordstk.pop(); chinesechese.table[record.tox][record.toy]=record.toindex; chinesechese.painttable(); chinesechese.run(record.tox, record.toy, record.fromx,record.fromy,record.fromindex); chinesechese.table[record.fromx][record.fromy]=record.fromindex; chinesechese.take_x=chinesechese.take_y=-1; chinesechese.painttable(); chinesechese.repaint(); } } } }); regame.addactionlistener(new actionlistener() { public void actionperformed(actionevent e) { while(chinesechese.recordstk.empty()==false) { chinesechese.record record=chinesechese.recordstk.pop(); chinesechese.table[record.tox][record.toy]=record.toindex; chinesechese.painttable(); chinesechese.run(record.tox, record.toy, record.fromx,record.fromy,record.fromindex); chinesechese.table[record.fromx][record.fromy]=record.fromindex; chinesechese.take_x=chinesechese.take_y=-1; chinesechese.painttable(); chinesechese.repaint(); } chinesechese.isruning=true; } }); complay.addactionlistener(new actionlistener() { public void actionperformed(actionevent e) { chinesechese.aimove(); } }); regame.setbounds(670, 450, 100, 50); retake.setbounds(670, 350, 100, 50); complay.setbounds(670,250, 100, 50); gameframe.setbounds(100, 100, 800, 600); gameframe.setlayout(null); gameframe.add(chinesechese); gameframe.add(regame); gameframe.add(retake); gameframe.add(complay); gameframe.setvisible(true); gameframe.setdefaultcloseoperation(jframe.exit_on_close); } public void mouseclicked(mouseevent e) { // todo auto-generated method stub } @override public void mousepressed(mouseevent e) { int x=e.getx(); int y=e.gety(); int q_x=-1,q_y=-1; if(y<=265) { q_y=(y+35)/50; q_x=(x+25)/50; } if(y>=285) { q_y=(y+15)/50; q_x=(x+25)/50; } if(q_x>9||q_y>10||q_x<1||q_y<1) { q_x=-1; q_y=-1; } if(q_x!=-1&&q_y!=-1&&isruning) { if(take_x!=-1) { if(table[take_x][take_y]>0&&canmove(take_x,take_y,q_x,q_y)) { int index=table[take_x][take_y]; table[take_x][take_y]=0; recordstk.push(new record(take_x,take_y,q_x,q_y,index,table[q_x][q_y])); run(take_x,take_y,q_x,q_y,index); take_x=-1;take_y=-1; table[q_x][q_y]=index; graphics g=this.getgraphics(); g.fillrect(100, 220, 300, 100); g.setcolor(color.green); g.setfont(new font("dialog",0,35)); g.drawstring(" 等待绿方下棋 ", 130, 285); painttable(); aimove(); } else { take_x=-1;take_y=-1; painttable(); repaint(); } } else if(table[q_x][q_y]!=0&&take_x==-1) { take_x=q_x; take_y=q_y; graphics g=offscreenimage.getgraphics(); g.setcolor(color.black); if(take_y<=5)g.drawrect(take_x*50-25, take_y*50-35, 50, 50); else g.drawrect(take_x*50-25, take_y*50-15, 50, 50); g.setcolor(color.gray); for(int w=1;w<10;w++) for(int h=1;h<11;h++) { if(canmove(take_x,take_y,w,h)) { if(h<=5)g.drawrect(w*50-20, h*50-30, 40, 40); else g.drawrect(w*50-20, h*50-10, 40, 40); } } repaint(); } } } public void mousereleased(mouseevent e) { // todo auto-generated method stub } public void mouseentered(mouseevent e) { // todo auto-generated method stub } public void mouseexited(mouseevent e) { // todo auto-generated method stub }}
以上就是java如何实现简单中国象棋的详细内容。