本文主要和大家分享element-ui实现单元格可编辑代码,希望能帮助到大家。
如下所示:
<template>
<el-table
:data="tabledata"
border
@cell-mouse-enter="handlemouseenter"
@cell-mouse-leave="handlemouseout"
style="width: 100%">
<el-table-column
label="日期"
width="180">
<template scope="scope">
<span v-if="!scope.row.editflag">{{ scope.row.name }}</span>
<span v-if="scope.row.editflag" class="cell-edit-input"><el-input v-model="inputcolumn1" placeholder="请输入内容"></el-input></span>
<span v-if="!scope.row.editflag" style="margin-left:10px;" class="cell-icon" @click="handleedit(scope.row)"> <i class="el-icon-edit"></i> </span>
<span v-if="scope.row.editflag" style="margin-left:10px;" class="cell-icon" @click="handlesave(scope.row)"> <i class="el-icon-document"></i> </span>
</template>
</el-table-column>
</el-table>
</template>
<script>
export default{
data(){
return {
tabledata:[
{
name:"test",
editeflage:false
},
{
name:"test",
editeflage:false
},
{
name:"test",
editeflage:false
},
{
name:"test",
editeflage:false
},
],
inputcolumn1:""//第一列的输入框
}
},
methods:{
handleedit:function(row){
//遍历数组改变editeflag
},
handlesave:function(row){
//保存数据,向后台取数据
},
handlemouseenter:function(row, column, cell, event){
cell.children[0].children[1].style.color="black";
},
handlemouseout:function(row, column, cell, event){
cell.children[0].children[1].style.color="#ffffff";
}
}
}
</script>
<style>
.cell-edit-input .el-input, .el-input__inner {
width:100px;
}
.cell-icon{
cursor:pointer;
color:#fff;
}
</style>
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以上就是element-ui实现单元格可编辑代码分享的详细内容。